Wow! Today, a total of over 1 Million Bombs have been placed in the PhoneBomber world!! That's a lot of Firecrackers, Dynamite, Riot Bombs, Bio-Bombs, Pain Bringers, and Nukes!
These virtual bombs overlay our real world - when you place a suitcase bomb in the virtual world, that bomb virtual exists at that spot in the real world. Any players that were last in the real world at that spot, or in the blast radius of the virtual bomb, take damage (and they can, of course, attempt to disarm it)
I'm considering writing a version on Google Glasses. Not sure if people would be able to use the voice reco ("Google Glasses - Place Pipe Bomb!") might be taken the wrong way...
Tuesday, May 21, 2013
Wednesday, December 29, 2010
Update - More Bombs
Todays update has several new bombs for our high level players. We'll continue to add more over the next week.
High level players will also notice high level bombs will cost a LOT more stamina to place now. This was a balance issue - some of the high level bombs wipe out a large area (and many more players,) so we want to make them a bit more painful to place. Thanks to creator for pointing out the lack of high level bombs!
When placing a contract, a pin will auto-place at your current location - so you can click around the map to move that placement (in addition to finding by address/location name).
We've also added Ads on the first screen - while we are still in beta, we're getting a lot of users playing... so server costs have started to kick in. If you find this overly annoying let us know...
High level players will also notice high level bombs will cost a LOT more stamina to place now. This was a balance issue - some of the high level bombs wipe out a large area (and many more players,) so we want to make them a bit more painful to place. Thanks to creator for pointing out the lack of high level bombs!
When placing a contract, a pin will auto-place at your current location - so you can click around the map to move that placement (in addition to finding by address/location name).
We've also added Ads on the first screen - while we are still in beta, we're getting a lot of users playing... so server costs have started to kick in. If you find this overly annoying let us know...
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